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Rules and Regulations

1. 2014– 2015 RULES CARHA rules will apply in addition to the following (Adult Hockey League) League rules. http://www.carhahockey.ca/Userfiles/Files/2012%20Rule%20Book.pdf 2. GENERAL 2.1 All players must be at least 35 years of age at beginning of current hockey season. All players shall sign the hockey waiver form prior to their first game to be approved to play in this League. Players playing on multiple teams need only sign once. 2.2 Any and all players must produce identification within 24 hours if requested by a League official. Failure to provide proper identification may constitute that team as having used an illegal player and will be cause to accept appropriate suspensions for violation of this rule (see rule 14). 3. MINIMUM NUMBER OF PLAYERS 3.1 A team must have at least 7 skaters plus a goalie at the 03:00 minute mark to begin a game. If a goalie is not ready at that time, the start of the game will be delayed until the goalie is on the ice and a minor penalty (DELAY OF GAME) assessed to the goalie. If a goalie is dressing by the 03:00 minute mark, the game will commence at that point, with a skater replacing the goalie, but with no goalie privileges (a sixth player must serve the automatic delay of game penalty) until the goalie gets on the ice. If there are less than 5 players and/or there is no goalie, the game will be forfeited. A 1-0 win will be counted toward the opposing team. A team that is short players and/or a goalie may borrow players and/or goalie from another team. Same rules apply to the borrowed players. NOTE: Referees must leave the ice surface after notice of forfeiture is announced. 3.2 A team which elects to dress only one goalie shall substitute immediately one of its dressed players in case of injury, with no delay in the game (that is, the game will continue while a player is putting on the goalie equipment). If at any time during a game, a team cannot ice at least three skaters and a goalie, the game will be forfeited to the opposing team. 3.3 All teams must have the legal maximum number of players on the ice for all face-offs. An infraction/violation could result in a delay of game penalty. 4. GAME TIME 4.1 The game clock shall start at the top of the hour (00) minute mark, as soon as the Zamboni and rink staffs are off the ice and the rink doors are closed. WARM-UP: Three (3) minutes 1st PERIOD: Twenty-five (25) minutes 2nd PERIOD: Twenty-three (20) minutes 4.2 The last minute of the second period will be stop time if the difference in score is one (1) goal. NOTE: No stoppage of clock if game is tied unless a team has a man advantage due to a penalty or if it's a playoff game. 4.3 Timekeepers, sometimes with recommendations from a referee, will have final say on stoppage of time clock. If the timekeeper suspects deliberate wasting of time, they have authority to stop the clock. 5. PENALTIES AND SUSPENSIONS MINOR Three (3) minutes MAJOR Seven minutes plus game ejection (Note 5a) MISCONDUCT - Twelve (12) minutes (Plus 1 game suspension if less than 12 minutes left in game) GAME MISCONDUCT - Immediate ejection (Note 5b) GROSS MISCONDUCT - Immediate ejection (Note 5b) MATCH - Immediate ejection (Note 5b) NOTE: 5a) Major penalties will carry an additional minimum one (1) game suspension unless deemed accidental by the game officials (no game ejection if major is deemed accidental by refs.). 5b) These penalties will be further reviewed by the League's Convener/Referee/Team Captains where additional suspensions could be assessed (in cases of "Gross' and 'Match', the length of suspension will be in effect immediately and length will be determined after a review by the League's Convener/Team Captains. 5c) Any "attempt to injure' or 'retaliatory' actions that could prove to be dangerous, witnessed by any League official and Timekeeper, even if not seen or penalized appropriately by the referees, may be reviewed and suspensions assessed, by the League's Convener/Team Captains. 5.1 Any misconduct after the conclusion of the game will result in a MINIMUM TWO (2) GAME SUSPENSION! 5.2 FIGHTING Any player punching another player in the head area, glove on or off, will receive, besides normal penalties assessed by refs, an automatic game misconduct and maybe suspended for a minimum of three games after a review by the League's Convener/Team Captains. 5.3 Any player deliberately slamming their stick against the glass will receive the same automatic penalty as for throwing their stick, or any part of it, over the boards or glass; that being an unsportsmanlike minor penalty. Any players involved in any type of altercation after a game is over or during which time the final buzzer goes off, will receive a minimum one game suspension. Please remember that when the game is over, let it be! First time: Both fighting participants will receive a minimum 3 game suspension while the aggressor may receive a 5 game suspension after a review by the League's Convener/Team Captains. Second time: Out of League (No reimbursement of any League fees)! NOTE: Any prior fight in this League will be regarded as a first fight. 5.4 Disciplinary decisions by the League's Convener/Team Captains WILL BE FINAL AND MAY NOT BE APPEALED. 5.5 Any player receiving three (3) penalties during the same game will be ejected. Any player being ejected for three penalties for the third time will automatically receive a minimum 1 game suspension and an additional game suspension for each similar subsequent ejection (any 4 penalties in the same game will also result in a 1 game suspension). 5.6 All delayed penalties shall be recorded on the official League score sheet of the game, in which the delayed penalty was assessed. If an opposing team scores on the delayed call, the individual who was to be assessed the delayed penalty will not serve his penalty (minors only) but will have the penalty recorded and will count towards the individual's maximum allowable number of penalties in one game. NOTE: If during a delayed penalty call, a goal is scored by the opposing team, and the offending team has a player in the penalty box, that player in the box leaves the box (his penalty is over) and the player with the delayed call enters box to serve his three minutes. 5.7 No player may serve another team player's penalty except in the following situations: i) a penalty assessed to a goalie. ii) a penalty assessed to a player having been ejected from the game (players may rotate from the bench to the penalty box when serving an ejected player's penalty longer than 3 minutes). iii) Any minor penalty assessed to a player having to leave the game because of an injury. 5.8 Any altercation off the ice surface, with any other player, referee or League official, will result in a MINIMUM FIVE (5) GAME SUSPENSION TO ANY AND ALL PLAYERS INVOLVED! 5.9 Any and all players, upon ejection from any game, for any reason whatsoever, must immediately proceed to their dressing room or face disciplinary action, including a minimum one (1) game suspension. They may then return to watch any game FROM THE STANDS, after changing into their street clothes. Failure to obey this rule, and also if any ejected player causes any disturbance or damages whatsoever, especially one which prevents any game to continue it's regular flow, will be subject to suspension or additional suspension, if an automatic suspension is called. 5.10 Players will be responsible for being familiar with the League's Rules and Regulations and thus WILL NOT QUESTION THEM OR HARASS LEAGUE OFFICIALS for any decision an official takes which is in accordance with those rules. Harassing officials in cases such as this will result in suspensions and in severe cases, ejection from the League. 6. GOALIES 6.1 Goalies will not serve their minor penalties but will be replaced in the penalty box by another player on that team. The team will however play short-handed in the same manner as if a skater were penalized. For misconducts and match penalties, depending on their severity, the goalie will be allowed to continue the game and will have his actions reviewed by the League's Convener/Timekeeper/Referee. Please note that the referees have authority to eject any goalie from a game when the referee deems it justified. That team will play with a sixth skater who does not have goalie privileges, while another skater acquires the goalie equipment, if they desire. 6.2 Any goalie receiving three (3) penalties in a game will not be ejected from that game but will however be assessed an automatic one (1) game suspension and therefore will not be permitted to play for that team's next regularly scheduled game. They will also be barred from playing for any other team in this league until after their team's next regularly scheduled game. 7. EQUIPMENT 7.1 All players shall wear CSA approved hockey helmets. All goalies shall wear CSA approved hockey helmets with CSA approved face masks (a puck or stick may not fit through eye area). Players without proper helmets and chin straps will be given a warning and must have CSA approved hockey helmets & face masks by the next game (NO EXCEPTIONS!!!). If a player does happen to get onto the ice and participates in the game, they will be assessed a minor penalty and immediately ejected until they fix or replace it. There will be no sharing of helmets between players during a game. 7.2 If insurance needs dictate, face masks and/or eye shields may also become necessary for all players. 7.3 Any player returning for or being noticed AT ANY TIME during another game without improving/correcting a piece of equipment for which they were previously warned, will automatically receive a minor penalty. They will not be allowed to participate in that or any subsequent games without the reason for the warning having been rectified and approved by League officials. 7.5 No one may use any stick whose blade has been altered in any way (cut, filed, sharpened, etc.) other than legally permitted blade curvature. Result will be a minor penalty for illegal equipment. NOTE: Folk these rules are there to protect the players from injuries. PLEASE respect them. 8. SWEATERS 8.1 Teams shall have at least one (1) full matching set of sweaters with numbers for each player and goalie participating in the game. 8.2 The Visiting team shall change sweaters if there is a color conflict (common sense prevails). 8.3 No players on any one team may wear identical numbers nor may any player wear no number (the latter being an exception for goalies): infractions will result in a minor penalty (illegal equipment) and must be corrected before being used again. NOTE: All sweater numbers must be whole numbers between 1 and 99. 8.4 Once a sweater or piece of equipment has been deemed illegal by a referee or a timekeeper, it must be replaced immediately by a legal replacement. Tape will not be accepted as a number on a sweater. It must be fixed by the next game. 8.5 A goalie's sweater may differ in colour design than those of the team ONLY in that its main colour must be identical to their team's main colour; in other words, striping colour/s and/or design, or cresting may differ from their teams. NOTE: 1) All teams will have a one week grace period to secure a complete set of matching sweaters. After this time, all players not having a sweater IDENTICAL to their team's set will be assessed a warning. Second offence, they will be assessed a minor penalty (illegal equipment). 2) It will be the responsibility of the timekeeper or any League supervisor to notify referees as soon as possible when infraction 8.3 is noticed. 9. RED LINE: (Centre-ice) The red line will not be used for anything in this league. 10. ICING 10.1 Icing will only be called when a puck is shot from a player's own defensive end, that is, from their own side of their blue line. Stated another way, icing will change from the normal manner only in that a team's blue line will replace the centre ice red line. 11. CHANGING PLAYERS 11.1 Change of players will be allowed after every stoppage of play. The last 3 minutes of the game will be “change on the fly” except after: A GOAL and an INJURY. An infraction of this rule may result in the team being assessed a minor penalty for delay of game. 12. GAME OFFICIALS Game officials shall be on the ice as soon as the Zamboni is off the ice. 13. PLAYOFF ELIGIBILITY 13.1 Players must have played seven (7) regular season games with a team to be eligible to participate with that same team during play-offs and may play on only one team within the same division during the play-offs. NOTE: Each team will be allowed to designate a player having played only five (5) regular season games with that team to participate with them during the play-offs. 13.2 If a team's goalie has a legitimate reason for not being available for a playoff game, a replacement goalie may be used; however, he must be approved by the League Convener. 14. USE OF A SUSPENDED OR ILLEGAL PLAYER 14.1 The following penalties will be assessed to any team that is found to be using a player while under suspension, or an illegal player, or a player using an alias: A) The final score of the game in which the suspended player participated will be recorded as "0" for the team using the illegal player. The opposing team will keep their score, or 3 goals, whichever is higher. B) The illegal player may have an additional three (3) game suspension after a review by the League's Convener/Team Captains. 14.2 No suspended player may play on any team in this League until AFTER the game he is permitted to return to play in, that is, the team with which the original infraction (suspension) occurred. PLAY-OFFS Champions (first) Finalists (second) Bronze (third) 15. TIE-BREAKERS The following tie-breakers will be used if TWO teams are tied in points: A) Winner of the game(s) between the two teams B) Most wins C) Goals For minus Goals Against The following tie-breakers will be used if THREE OR MORE teams are tied A) Most wins B) Goals For minus Goals Against If at any time (i.e. a team, which had been tied with 2 other teams) has been declared first through 'tie breakers for three teams', the other two teams will revert to the tie-breakers listed for two teams. Similarly, if two teams end up still tied for first in the tie-breaking situation, when originally there were three, that tie will also revert to the tie-breaker system for two teams (the third originally tied team will be relegated to third place). NOTE: If a further tie-breaker is still required after the above, a flip of a coin will decide the winner. 16. DRESSING ROOMS 16.1 Dressing rooms are to be cleared within twenty (25) minutes after completion of each game. 17. **NO ALCOHOLIC BEVERAGES ARE TO BE BROUGHT INTO DRESSING ROOMS OR RINK AREAS BY PLAYERS. This is stipulated in our contract with the City of Ottawa. Our contract would be revoked permanently. 18. RULE CHANGES. 18.1 Emergency changes to the rules: The League's Convener/ Team Captains reserve the right to make any emergency changes and/or additions to the above rules. Teams and officials will be advised in writing as soon as possible, (before change is effective). 19. FINAL NOTE This League was formed to provide area hockey players an opportunity to participate under recreational non-contact rules. Injurious actions by players to others and disrespect towards minor and/or senior on-ice and off-ice game officials play no part in this League. Violations of the previous may constitute just cause for ejection from the League of any player OR team without refund of fees paid. Please remember that this is a “non profit league”. It is organized and maintained by a volunteer. We all have family and business responsibilities to attend to! Every effort is being made by the League's Convener/ Team Captains to continue this as a first class league. Your continued co-operation will be most appreciated.
 



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